Games
I care a lot about games. I've been playing them my whole life; I studied game design under Jesse Schell in graduate school, I've designed a few games.
Recommended
Games I would recommend out of this collection - in particular, I think these give more than they take in terms of time and energy.
For groups
Solo | Duo |
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Trio | Quartet |
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Others |
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Interactive fiction
Interactive stories that earn their runtime:
Graham Walmsley's
The Thirty Nine Steps (~2 hours) adapts the Buchan spy thriller into a well-paced story world.
Jim Nelson's
According to Cain (~3 hours) is thematically ambitious and features wonderful, moody writing.
Drew Cook's
Repeat the Ending (~6 hours) at first blush hews to conventional adventure game tropes, but then thoroughly subverts them with a chorus of paratextual voices and interactions whose meaning is realized by the ending.
Obsidian's
Pentiment (~15 hours) is a work of thematic and artistic ambition, scope, and historicity. Mostly linear with both immediate branching and long-term global variables influencing the ending.
ZA/UM's
Disco Elysium (~25 hours) uses choices to explore where we find hope in a world of despair. It lets the player prioritize aspects of the protagonist's personality, and allows quite a bit of nonlinear exploration within a linear overall plot.
Recommended videogames
Alleson-approved
Games I Made
Professional work
Schoolwork
Side projects
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Snake (2017; p5, JavaScript)
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To document:
The Mines of Memory
My attempt to curate a list of all of the games I've ever played. Here are some notable categories:
Collections
Oddities
To be catalogued
This project started in this spreadsheet but I'm gradually moving it to this wiki (250+ to go). A sampling of games I still need to document here:
The Fox in the Forest, Iota, Metroid Prime, Too Many Ninjas, Keep Talking and Nobody Explodes, Orion Trail, Rinkworks games, Lumines, Ridge Racer (PSP), LocoRoco (PSP), Burnout Legends (PSP)
Virtual friendly:
Coup, Spyfall, Drawphone, One-Night Ultimate Werewolf, Jackbox, Contact, Enigma / Decrypto (netgames.io)
To-play
Games I still intend to play, especially those that have been recommended to me.
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Still Wakes The Deep (~5 hours) - I like The Chinese Room and this is apparently more mechanics-heavy than their previous games and has fantastic acting and sense of place.
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Norco -
because. WOFF found this underwhelming, but it got lots of other positive press and seems up my alley. (~5 hours)
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SOMA (Jeff recommended) (~10 hours)
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Games marked “owned” but not “played:”