Commonplace

Slice & Dice

by Tann

A dice-as-party-members roguelite that punches above its weight. I find this so addictive - the core concept is straightforward, there's enough randomness to present a fresh puzzle on each run, enough content that I keep stumbling across new features, and a well-designed arc that ramps difficulty on each run appropriately. I've probably played a dozen hours and only unlocked a fraction of the content in this game.

Credits say “Inspired by Slay the Spire, Cinco Paus, FtL and Magic The Gathering.” It also reminds me of Dicey Dungeons although the core mechanic is different.