UFO 50
(October 2024) Have started playing a few of these titles, but also bounced pretty hard off some of them - I don't find all of these retro in a good way! Stuff I played in this initial push and didn't immediately bounce off of:
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Devilition: I like this as a puzzle game, the rules were pretty easy to figure out but challenge quickly escalates. No trophy but I made it to the last level.
Block Koala: This seems boring but very doable.
Camouflage: Trophied! I liked this immediately, and played all the way to the ending.
Campanella: Very challenging, but very responsive.
Warptank: Played through a few levels, more thinky than I expected.
Waldorf's Journey: This could be frustrating but I kind of got into it.
Porgy: I played quite a bit of this but hit a wall with the dark areas.
Party House: Fun puzzle game, though feels smallish.
Rock On! Island: Trophied! I got suuuuper into this action tower defense game.
Night Manor: Trophied! I love that there's a point and click adventure in here.
(December 2025) I did end up playing a few of these a bunch after writing the above, and this year I'm listening to “The Secret Lives of Games” podcast's year-of-UFO-50 series, and going back to play some of these more with spoilers and additional context. Games I'm playing more of this time around:
Barbuta; Far enough to see some of the game's depth, no trophy yet.
Ninpek: Bounced off this again.
Paint Chase: Played to the last level but no trophy yet
Magic Garden: Trophied! I really like this after getting more familiar with the core mechanic.
Mortol: Bounced off this again - something about the feel is just bad.
Velgress: Played just a tiny bit more, don't feel like I've unlocked this yet. Need to play with a gamepad and learn it a little at a time.
Devilition: Played some more, still enjoy this quite a bit. I wish there was an Android version of this game, and would be tempted to make one myself.
Kick Club: Eh, fine - didn't spend enough time to build necessary skill.
Mooncat: Trophied! Beyond the weird control gimmick, there's some nice puzzle-platformer design here.