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games:slice_and_dice [2024/01/03 10:23] – created brad | games:slice_and_dice [2024/01/03 10:24] (current) – brad |
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A dice-as-party-members roguelite that punches above its weight. I find this so addictive - the core concept is straightforward, there's enough randomness to present a fresh puzzle on each run, enough content that I keep stumbling across new features, and a well-designed arc that ramps difficulty on each run appropriately. I've probably played a dozen hours and only unlocked a fraction of the content in this game. | A dice-as-party-members roguelite that punches above its weight. I find this so addictive - the core concept is straightforward, there's enough randomness to present a fresh puzzle on each run, enough content that I keep stumbling across new features, and a well-designed arc that ramps difficulty on each run appropriately. I've probably played a dozen hours and only unlocked a fraction of the content in this game. |
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Credits say "Inspired by [[Slay the Spire]], [[Cinco Paus]], [[FtL]] and [[Magic: The Gathering]]." It also reminds me of [[Dicey Dungeons]] although the core mechanic is different. | Credits say "Inspired by [[Slay the Spire]], [[Cinco Paus]], [[FtL]] and [[Magic The Gathering]]." It also reminds me of [[Dicey Dungeons]] although the core mechanic is different. |
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{{tag>videogame played "played in 2023" "played on Android"}} | {{tag>videogame played "played in 2023" "played on Android"}} |