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games:slice_and_dice [2024/01/03 10:23] – created bradgames:slice_and_dice [2024/01/03 10:24] (current) brad
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 A dice-as-party-members roguelite that punches above its weight. I find this so addictive - the core concept is straightforward, there's enough randomness to present a fresh puzzle on each run, enough content that I keep stumbling across new features, and a well-designed arc that ramps difficulty on each run appropriately.  I've probably played a dozen hours and only unlocked a fraction of the content in this game. A dice-as-party-members roguelite that punches above its weight. I find this so addictive - the core concept is straightforward, there's enough randomness to present a fresh puzzle on each run, enough content that I keep stumbling across new features, and a well-designed arc that ramps difficulty on each run appropriately.  I've probably played a dozen hours and only unlocked a fraction of the content in this game.
  
-Credits say "Inspired by [[Slay the Spire]], [[Cinco Paus]], [[FtL]] and [[MagicThe Gathering]]." It also reminds me of [[Dicey Dungeons]] although the core mechanic is different.+Credits say "Inspired by [[Slay the Spire]], [[Cinco Paus]], [[FtL]] and [[Magic The Gathering]]." It also reminds me of [[Dicey Dungeons]] although the core mechanic is different.
  
 {{tag>videogame played "played in 2023" "played on Android"}} {{tag>videogame played "played in 2023" "played on Android"}}