Played several matches of the PC version of this game. Quite difficult to get into, as there are sooo many rules to understand before you can start forming a strategy. The most interesting bit of this is definitely the political mechanics of the Eyrie, where as a player you commit to an “agenda” of more and more actions each turn, until circumstances make it impossible for you to take more actions, at which point you suffer a setback. It definitely feels like a different sort of prediction puzzle than I've played in other games.