Commonplace

Putt-Putt Saves the Zoo

Humongous Entertainment

Danielle and I explored every nook and cranny of this game. Clicking on things was fun, and especially memorable were the chain-reactions where clicking on the right objects with the right timing could yield unique animations (like making a parrot choke on a flying acorn and fall into a bucket of paint). These interactions remind me of the GROW games a bit.