Commonplace

Phasmophobia

A ghost-hunting game. Tried with Yotam just to have something co-op to try, in October 2021. This was really a dud! It mostly feels like nothing happens for the duration of a round, and then one character would die without warning. There's clearly some structure to it. I went back and watched some streamers play it later, and they were definitely able to build skill, but there was also some frustration and waiting even for players that had put 100+ hours into the game.

Ideas worth stealing: In-game voice chat over walkie-talkie when you're not physically near one another, that can be interfered with. I also like the very detailed in-game manual, but it seems like a bad choice for a multiplayer game running into the same sort of issue I had with D&D Online where my party would race past any interesting lore.