Commonplace

Chinese Checkers

Introduced in 1892. My dad's parents had a set at their house in Gold Beach, OR. My first exposure to a “hex” board. I immediately liked this game, intrigued by the constant puzzle of moving your pieces faster than the other player. I like that it's a low-conflict game (no pieces get added to or removed from the board. This would be a good design challenge). And who doesn't love jumping ten pieces in one move?