Commonplace

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Bioshock Infinite

Started in June 2024 after finishing Bioshock. I've heard harsh things about this games politics and the repetitiveness of its combat (which does not bode well for me). But at least in the first few hours, I'm also taken by how they've updated the storytelling approach of the first game - very much in the same mold, but perhaps maximalist with such a density of propaganda and pointed comments from NPCs, and the extensive use of diegetic music. We'll see how far I get before it gets tired.