Commonplace

A Matter of Heist Urgency

by FLACRabbit. 34th place, IFComp 2022.

Haha! That was more violent than I expected. This was a short, fun, very forgiving experience that plays with the idea of making a fight scene interactive less through a risk of losing the fight and more through allowing me to add as much Errol Flynn-esqe choreography as I could. How fun! The pirate ship was my favorite part, and seemed like the best execution of this idea within the game.

I was a bit puzzled in the first scene with the investigation, I’m not sure it worked quite as well; perhaps because I didn’t understand what Anastasia’s role was in that situation. Was I supposed to be doing detective work? In any case, the game quickly nudged me along to the next scene, and the fun commenced.

I’m not sure I’ll play it again, but I love the implication that this might be a series. I would totally play more small action-adventures, and the whole setup feels ripe for it (those dastardly llamas could show up anywhere). Great work!