The Last Christmas Present

JG Heithcock. 43rd place, IFComp 2022.

Jeepers I want to like this more than I do.

The Last Christmas Present is a parser adaptation of an IRL Harry-Potter-themed Christmas scavenger hunt in and around the author’s home. If you scan the readme included in the download you can find an online version of the custom Marauder’s Map they put together! It’s extraordinarily cute, and the particular house is well-suited to it with secret doors and such. This might be the strongest possible conceit for the “game about my house” genre with a reason to explore, a healthy dose of make-believe, and Papa following along providing hints.

I was especially grateful for those hints, because more than a few hiding spots weren’t especially well hinted in the main text. Many small implementation gaps added up to a bumpy search for clues.

So I found myself fighting with the game more than it probably intended, and that took a bit of the fun out of it. All that said, the bones of the thing are great. I especially liked the ending: Finding the phone number, remembering exactly where I found a phone I could use, and then following the ring through the house. And I have to credit the hint system, which is not only adorably in-world, but was very granular and totally got me through the game despite the above issues - I never turned to the walkthrough. There are already five credited playtesters, and I feel like with a few more rounds of testing and editing it will really shine.