Started while Alleson is recovering from surgery in May 2026. My run might get interrupted by Mina the Hollower's release though.
I am absolutely in the pocket for this game! It reminds me of another favorite, Steve Jackson's Sorcery!, in the level of trust it's putting in the player and the impressive amount of freedom afforded within what is essentially a gamebook / CYOA. I think I'm failing, hard, on this first run, but I'm still having a heck of a time.
In reviews I've seen mixed responses to the time pressure and the stress it produces. I've found it generous enough, and I expect it's thematically important. “Where do I spend my time” is one of the great essential questions of being alive, and a question I think storygames are especially fit for exploring, because they can robustly model consequences, and because you can go back and ask “what if I'd spent my time another way?” 80 Days takes a similar approach. Pentiment is a bit looser but uses limited time to great effect.