Game designer Jane McGonigal (of World Without Oil and Superstruct) explains how online gaming will change the world at TED2010. She describes four skills that we develop by playing games: Urgent Optimism: Gamers believe that success is possible and we can and should act immediately. Social Fabric: Gamers build strong social connections because playing games…
Read moreNo-Prep Games
My last post was targeted at a pretty narrow crowd… here’s one about games that more of you will enjoy. It’s always nice to know a few games that require little or no preparation and easily acquirable parts. Unfortunately, for most of us the first games that come to mind are childhood diversions that we’re…
Read moreFirst-Time RPG Referee
I haven’t ever played in a tabletop RPG, much less GM’d, DM’d or refereed one. I’ve got the itch to try it out, though, so I’ve been compiling articles and tools about learning how to GM. Here’s a list of what I’ve found. Much of the material written on this topic is specifically about Dungeons…
Read moreReflection: Sly Cooper and the Thievius Raccoonus
I finally sat down and finished Sly Cooper and the Thievius Raccoonus (2002) yesterday. It was fun, but I would have enjoyed it more when I was younger and had more time for simple diversions like this. Quick summary: You play a raccoon cat-burglar in a cartoon animal world, recovering your family heirlooms from evil…
Read moreReflection: Things a Computer Scientist Rarely Talks About
I just finished reading Things a Computer Scientist Rarely Talks About by Don Knuth. For those of you not in the know, Donald Knuth is a legend among computer scientists and professors of such. His magnum opus, The Art of Computer Programming, is incomplete, but it’s already revolutionized the industry and the first three volumes…
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