Reflection on an article by Greg Costikyan: “Randomness: Blight or Bane?”
Read moreArnold Hendrick: “Hiring Game Designers”
There and Back Again
I’m taking Mr. Jesse Schell‘s Game Design(ed) class this semester. As our first assignment, we were tasked with creating an improved version of Hopscotch. Here is my version. “There and Back Again: A Hopscotch Tale” is a cooperative hopscotch game themed around Lord of the Rings. It is designed for nine players, but has handicap…
Read moreBusiness Battle
October 2011 A corporate throwdown for up to 70 people. “It’s not personal – it’s business!” My role: Programmer The audience plays by calling in via a platform called UnityPhone, and pressing buttons on their phones that correspond to what the CEO is suggesting at the moment. The team that collaborates the best will win….
Read moreReflection: How to Do Things With Videogames
My latest reading: How to Do Things With Videogames by Ian Bogost. I found the book a little disturbing, and estimate that about half my colleagues would be more disturbed than I was. Here’s what I think about it.
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