A parlor-style dice game for two to four players. Created for my game design course.
Read more
Categories: Game Designer / Games / Portfolio
Cookie Raid
A parlor-style dice game for two to four players. Created for my game design course. The game consists of quick auction rounds. You bid the state of your dice for the chance to win more dice. Do you trust your luck? I was challenged to create a dice game that balanced strategy against chance….
Read more
Categories: Game Designer
Richard Garfield: “The Design Evolution of Magic: The Gathering”
My First GM Experience
Yesterday, I ran my first tabletop RPG. My only previous experience with tabletop storygames was one abstract GM-less game (like Polaris) that was fun, but nontraditional. Now in my game design class I’ve been assigned to create and run an adventure module using light, D&Dish rules. The goal is to tell a strong interactive story…
Read more
Categories: Game Designer / Games / Portfolio