September 2011
Maze game themed around a song. Built in Unity3D.
My roles: Designer, programmer, texture artist.
A simple demo game created for round zero of Building Virtual Worlds 2011. Developed in Unity3D (Acutally my first Unity3D experience). Made at the Enterainment Technology Center at Carnegie Mellon University. Development time: 1 week.
Controls: Arrow keys or WASD to move.
Models and textures are free assets.
Music is “Frog… Secret Agent” by 3 Leg Torso.