A parlor-style dice game for two to four players. Created for my game design course.
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Cookie Raid
A parlor-style dice game for two to four players. Created for my game design course. The game consists of quick auction rounds. You bid the state of your dice for the chance to win more dice. Do you trust your luck? I was challenged to create a dice game that balanced strategy against chance….
Read moreMy First GM Experience
Yesterday, I ran my first tabletop RPG. My only previous experience with tabletop storygames was one abstract GM-less game (like Polaris) that was fun, but nontraditional. Now in my game design class I’ve been assigned to create and run an adventure module using light, D&Dish rules. The goal is to tell a strong interactive story…
Read moreThere and Back Again
I’m taking Mr. Jesse Schell‘s Game Design(ed) class this semester. As our first assignment, we were tasked with creating an improved version of Hopscotch. Here is my version. “There and Back Again: A Hopscotch Tale” is a cooperative hopscotch game themed around Lord of the Rings. It is designed for nine players, but has handicap…
Read moreReflection: How to Do Things With Videogames
My latest reading: How to Do Things With Videogames by Ian Bogost. I found the book a little disturbing, and estimate that about half my colleagues would be more disturbed than I was. Here’s what I think about it.
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